MATSU

Matsu. Digital game, 2018.
As climate change and human activity disturb natural landscapes, many forests decay to a state of disrepair.
As Matsu, the Matsutake Mushroom, you are the only species left that can save the forest!
 
Heal the beleaguered trees from nematodes by revitalizing their roots. But be careful where you journey – you may be plucked by a forager to become a delectable treat.
Inspired by Anna Tsing's book, Mushrooms at the End of the World: On the Possibility of Life in Capitalist RuinsMatsu is a 3D digital game that simulates life through the perspective of a mushroom. Matsu is a single-player, first & third-person perspective, fantasy action-adventure game. Combining elements of exploration, stealth and strategy, Matsu can be described as an experimental game that uses themes of suspense, discovery, and symbiosis to depict a present-day scenario advocating for multi-species collaborations in damaged worlds.
Matsu was created using the Unity game engine, Maya, Photoshop, and Quixel Suite.
 
KYLIE CARAWAY